Hello everyone !
Today we are going to talk about Carta Impera Victoria!
CIV: Carta Impera Victoria is a game of CIVilization and diplomacy in which you develop your own civilization.
Be the first to achieve supremacy in a field to go down in history, but keep an eye on your opponents' progress.
Forming a temporary alliance can be the best way to prevent a player from winning… and remember that sometimes offense is the best defense!
In more detail, a player wins when he achieves supremacy in a field; if this does not happen, when no more cards can be drawn, the game ends and the players go through majority scoring to determine the winner.
The CIV includes six areas of competition: Military, Religion, Economy, Science, Culture, and Utopia.
The game's 104 cards are divided into three ages, which represent the natural evolution of world civilization through the timeline, but the cards for each realm are not evenly distributed.
Once the second age is over, for example, if you haven't yet reached the supremacy of Religion, it's time to think about another strategy.
Each field gives powers to the player who manages to reach the limit of cards in his playing area (depending on the number of players).
There are different types of powers, two levels of permanent effects, and a sacrifice effect for each field.
Using these powers in combination will be necessary to be the first to achieve supremacy - but using these powers is also a way to prevent competitors from achieving victory.
You will need all your diplomacy skills to enlist the help of others and prevent the leader from winning, but today's friend could be tomorrow's enemy, so be careful everyone and think about what combination of powers could lead to a surprise victory!
Be the first to use it!
Good day and good game ;)