Blog

 

Here, discover games related to the themes offered in store throughout the year, news from the store and the world of board games.

For our themed games, do not hesitate to participate by comments, they are free and sometimes we can receive surprises.

Good discovery and good game;)

Tell me charades

Tell me charades!

On 12/02/2026

Hello everyone !
My 1st is the 1st syllable of error.
My 2nd is the 2nd syllable of deviant.
My 3rd the 3rd syllable of Atlantis.
My whole thing is a strategic game which will make you see some magic, who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 162 Valentine's Day

Ca déboite, 1 minute flat 162 Valentine's Day

On 12/02/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 11/02/2026

Hello everyone!

Anastasia, a princess found?

Released in 1997, the animated film Anastasia is inspired by the true story of Russia's last royal family. Having ruled the country for nearly 300 years, the Romanovs were all assassinated on July 17, 1918, during the Russian Revolution. Among them were Tsar Nicholas II, his wife Alexandra Fyodorova, and their five children: Olga, Alexis, Tatiana, Maria, and Anastasia.

The day after the assassinations, rumors spread that Anastasia Romanov, then 17, was still alive. Some say the bullets ricocheted off the precious stones sewn onto her dress; others base their conclusions on the interrogation of a Bolshevik soldier, claiming he buried only six bodies instead of seven. The most extravagant theories then emerged, casting doubt on the young woman's fate.

Then, in 1920, a German police officer saved a woman who had attempted suicide by throwing herself into a canal at the last minute. Since she had no papers and refused to talk, she was eventually committed to a psychiatric asylum under the name Anna Anderson.

There, her roommate recognized her as Anastasia Romanov. Several witnesses were then called. The Grand Duchess's nurse and one of her classmates also recognized her, while her former lady-in-waiting, Baroness Sophie Buxhoeveden, denied any resemblance.

The young woman later regained consciousness and insisted that she was Anastasia. Several trials took place in the 1950s, 1960s, and 1970s, until the Hamburg Court delivered its verdict. Anastasia survived the massacre, but the young woman never provided any concrete evidence to prove her identity.

She finally died in 1984 and was indeed buried under the royal family name. However, the Romanov bodies were exhumed in the 1990s to allow for a precise identification, and a DNA test was conducted on the alleged Anastasia. The results were conclusive: Anna Anderson was not a Romanov.

Good day and good game ;)

Kezako, the mystery game 162

Kezako, the mystery game 162

On 10/02/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Mister and Misses

Mister and Misses

On 10/02/2026

Hello everyone !
Today Mr and Mrs Tys have a son, what do they call him?
Last week Mr and Mrs Rata had a daughter called Polis, Ratapolis.
Good day and good game ;)

Shabadabada, wanna sing?

Shabadabada, wanna sing?

On 09/02/2026

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “mystery”

I'll sing "That’s just a mystery how you put this spell on me”.

Good day and good game ;)

 

JJV's Offs

JJV's Offs

On 08/02/2026

Hello everyone!

Welcome to a new opus of "JJV’s Offs"!

"It's a ridiculous illusion to hold on to life when it's fleeing in all directions, untamed, indomitable, proud, free."

We often have plans when we plan to create something, whether it's a business or something else. But they don't always go as planned. Because yes, the unexpected is often a big part of creation and what sometimes makes it better in the end!

No matter how well we've planned from A to Z with discipline and determination, when the unexpected intervenes, we often have to readjust our plans. I had planned to open the store in mid-to-late May 2018, but the renovations took longer than expected, so I opened on June 25th instead.

This nevertheless allowed us to receive orders on time and improve the store's layout for its opening the following month. The only problem was that opening week didn't go as I'd envisioned, not at all... Following a general power outage, the outages burned the hard drives of the three computers that then made up the cyberspace.

It wasn't the best surprise of opening week, honestly. However, I managed to find a colleague who was parting with a few computers, which allowed me to offer the cyberspace service while I waited for new computers.

And my most wonderful surprise of opening week was that you were already there and came to discover the store, which didn't yet have many items at the time. But you were admirable and you played the game. ;)

I also hadn't anticipated that events at one location would bring me a recommendation, then another, and another... These wonderful recommendations from various organizations allowed me to promote and develop outdoor events.

These in-store events were very popular before 2020 and more difficult to revive afterward. But at the same time, outdoor events took off at a great pace at that time and are still going strong now.

When we're willing to let it express itself, life offers us surprises, sometimes good or bad, but always ones that help us grow and learn.

Good day and good game ;)

 

Let's celebrate love

Let's celebrate love

On 07/02/2026

 

Hello everyone !

Alone, as a couple, as a family, let’s celebrate love!

For 30 euros of purchase at the store, benefit from a reduction of 10% off your next purchase*1 and a surprise for any purchase at the store from the 9th to the 14th of February.

On Wednesday, February 11, enjoy a free origami heart creation workshop all day!*2

So it's up to you and see you soon at the store ;)

*1 reduction valid per basket and household until August 30, 2025 and cannot be combined with other reductions.

*2 presence of an adult required during the manual workshop. From 6 years old and 4 children maximum at the same time.

Play with thought

Play with thought

On 07/02/2026

Hello everyone!

Our Play with thought of the day comes from Michèle Mailhot.

"It's a ridiculous illusion to hold on to life when it's fleeing in all directions, untamed, untamable, proud, free."

Good day and good game ;)

2 words game Ratapolis

2 words game Ratapolis

On 06/02/2026

Hello everyone!

Today we're going to talk about Ratapolis!

Skillful and clever rats from all over the city, for 2 to 6 players, ages 10 and up, for 45 minutes. It's up to you to control the city's key locations and take control of it!

In Ratapolis, you play as rats who must try to take control of the city without being too affected by the attacks of the cats who are keeping watch.

A game is played over 8 rounds. Each round is divided into 4 phases: distribution of clue cards, action planning, action resolution, and the cat attacks.

Each player receives one or more clue cards (depending on the current round and the number of players), then additional clue cards are eventually placed face up on the Balthus board. One of the Building tiles designated by these Clue cards will be attacked by the Cat during this round.

All players plan their two actions for the round simultaneously: behind their screen, they note on their sheet which action they will take first (left square) and then second (right square). There are two types of action: Attack 1 opposing Rat pawn or Move 1 of their Rat Groups. Once the previous phase is completed, players reveal their sheet.

They first resolve the action planned in the left square, then the right square, in the following order: all attacks are resolved simultaneously, then all movements are resolved simultaneously.

Once each player's two actions are resolved, all Clue cards dealt or revealed during this round are gathered face down. One of these Clue cards is then drawn at random for the Cats' Attack. Remove the designated Building tile from the game, along with all the Rat tokens on it. The freed space, called the empty zone, is now inaccessible and impassable. This building is now infested with fearsome cats.

For each Building tile marked with an orange letter, check if a player has a strictly superior number of Rat tokens compared to each of the other players. If so, they take the Advantage mini-tile corresponding to the Building.

The game ends after 8 rounds. The players then count the Gruyère cheese at their disposal. Each Rat token still in play earns its owner a number of Gruyère cheeses equal to the number indicated on the Building tile where it is located, to which must be added any Gruyère tokens obtained during the game.

The Balthus board can be turned over to facilitate scoring. All players' Rat tokens are then transferred from the Building tiles to the corresponding Gruyère cheese location. The accumulation of Rats on the back of the Balthus board often allows you to quickly determine the winner, without having to do the math. The player with the most Gruyères wins the game. In the event of a tie, the player with the most Rat tokens still in play wins.

Ratapolis can be played in classic mode, in duo mode, in teams, in 1 vs. all, with situations, or with your own creations using the materials available in the game.

Good day and good game ;)

Tell me charades

Tell me charades!

On 05/02/2026

Hello everyone !
My 1st is a rodent that lives with the ninja tortoises. 
My 2nd is the 1st syllable of tamagoshi.
My 3rd comes with wow for the indigenous.
My 4th the last syllable of police. 
My whole thing is a strategic and management game which won’t let you  go hungry, who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 161 Punto

Ca déboite, 1 minute flat 161 Punto

On 05/02/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 04/02/2026

Hello everyone!

Peter Pan, an illusory neverland

Neverland, happy thoughts, and pixie dust... The true story behind Peter Pan is far from being so cheerful. The little joker dressed all in green never actually existed, but was inspired by the life of his creator, James Matthew Barrie.

Born in Scotland in 1860, he experienced a tragedy during his childhood that has never ceased to haunt him. When he was himself 7 years old, his older brother David died suddenly, leaving their mother heartbroken. This event marked a turning point in J.M. Barrie's life, and he stepped into his brother's shoes to replace him. He wore his clothes, imitated his voice and gait, and eventually wrote him another story. It is even said that by dint of believing in his character, his growth stopped. J. M. Barrie remained frozen at his childhood height and never grew again.

Years later, when he was already a writer, J. M. Barrie became the guardian of the children of the Llewelyn Davies family, with whom he was a close friend. Jack, Peter, Michael, George, and Nicholas thus became his wards, but most of them met tragic fates as adults. George was killed during the First World War, Michael drowned at the dawn of his 21st birthday, and Peter committed suicide by throwing himself under a subway train. Some people see them as the characters from the 1911 novel Peter and Wendy, particularly through the adventures of the lost boys.

Good day and good game ;)

Kezako, the mystery game 161

Kezako, the mystery game 161

On 03/02/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Mister and Misses

Mister and Misses

On 03/02/2026

Hello everyone !
Today Mr and Mrs Rata have a daughter, what do they call her?
Last week Mr and Mrs Dun had a daughter called Aia, Dunaia.
Good day and good game ;)

Shabadabada, wanna sing?

Shabadabada, wanna sing?

On 02/02/2026

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “magic”

I'll sing "Fells a lot like magic”.

Good day and good game ;)

 

JJV's Offs

JJV's Offs

On 01/02/2026

Hello everyone!

Welcome to a new installment of "Offs du JJV"!

"The flower of illusion produces the fruit of reality."

I had this idea, which some found a bit crazy, of launching a board game store in Vaison. I was even told that there weren't any players in Vaison and that it wouldn't work. This is what many entrepreneurs hear when launching new projects...

It's clear that seven years later, not only are there players, but also gaming associations have been created. I now see a real craze for board games on a daily basis. Many organizations and town halls are equipping themselves with games to be able to offer them to their customers or residents.

I am very happy to see that my dream of creating a board game store wasn't in vain and that it is becoming a reality. I'm thrilled to share one of my daily passions with my fellow gamers and new gamers. Board games bring us closer and open us up to others.

So yes, if I had to do it all over again, I think I would, despite all the ups and downs related to malicious actors and the financial and health crises we've experienced and are currently going through. Because even if the life of an independent business isn't always easy, it teaches us a lot about others and ourselves.

Good day and good game ;)

 

Play with thought

Play with thought

On 31/01/2026

Hello everyone!

Our Play with thought of the day comes from Paul Claudel.

"The flower of illusion produces the fruit of reality."

Good day and good game ;)

2 words game Dunaia

2 words game Dunaia

On 30/01/2026

Hello everyone!

Today we're going to talk about Dunaia!

Tribal Chiefs, for 2 to 4 players, ages 12 and up, for 60 minutes. It's up to you to control the Dunaias to establish peace!

In Dunaia, each player embodies a tribal chief who wishes to become the protector of the Dunaia. To do this, they construct Buildings, recreate Artifacts, complete Prophecy games, and collect Metal Flowers.

Each turn, the player chooses a black die if one is available; otherwise, they can take one of their own color. This allows them to awaken a Dunaia, which triggers the effect of the two spaces adjacent to it. Then, they recycle the Dunaia's energy by placing the die on an available Recycling space of a Level 1 Building (even on an opponent's property) or in the dedicated area of ​​the shared board.

If at the end of a turn they successfully validate a part of the Prophecy, they take the corresponding tile. If at the beginning of a player's turn, no dice are available under the shared board, they collect all the dice, roll them, and place them under the shared board. The active player awakens the Dunaia designated by the die: they perform the Awakening effect (if any) on the two spaces adjacent to this Dunaia. The player can choose the order in which they resolve Awakening effects, either by applying an effect on an empty space or on a building under construction.

The construction marker is moved to the next space on the construction track. If the marker reaches the last space on this track, the Building is then constructed: the construction marker is returned to the reserve on the individual board and the Building tile is flipped to its Constructed side. On level 2 buildings, in addition to the effect indicated in the center of the tile, the player benefits from the effect indicated in each chevron whose adjacent building of the same color is constructed.

The active player performs an action by placing their die on a Recycling space on the common board or on a constructed level 1 Building. On the common board, you can: construct a new building (by purchasing it with Metal Flowers), hang a Metal Flower and place it on an empty space on your board, or insert a Memory Chip of your choice on the right side of the board.

By discarding the required Memory Chips, inserted on the side of your board, the player can Call on the Ancients before or after any phase of your turn. Then, he retrieves the Artifact Fragment next to this Ancient. Once the three Fragments are assembled, the Artifact is complete and will earn points at the end of the game. A new one can then be started.

The end of the game is triggered when the last Prophecy token is taken or when a player finishes building their ninth Building. The current round then ends, and each player takes one last turn. Each player removes all unfinished Buildings from their board and adds up: the points for the Buildings constructed (their level); the points for each chevron (on a level 3 Building) whose adjacent building is the same color.

These three buildings award the following victory points: 1 point for the purple Building; 1 point for the green Building; 3 points for the red Building; +2 points for the left chevron, the same color as the adjacent building. If the green building had been purple, the red building would have earned 2 more points. 2 to 4 points per Prophecy tile obtained. Points are awarded based on the number of completed Artifacts obtained: 1 artifact, 1 point; 2, 3 points; 3, 6 points; 4, 10 points; 5, 14 points; and more than 5, +4 per additional artifact and 1 point per set of three Metal Flowers.

In the event of a tie, the player with the most Prophecy tokens wins. In the event of a further tie, the player with the most Metal Flowers wins. In the event of a further tie, the players share the victory.

Good day and good game ;)

Tell me charades

Tell me charades!

On 29/01/2026

Hello everyone !
My 1st is bun but with a “d” replacing the “b”.
My 2nd is the singer Nakamura’s first name
My whole thing is a strategic and management game which will make some noise, who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 160 Kwarto

Ca déboite, 1 minute flat 160 Kwarto

On 29/01/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 28/01/2026

Hello everyone!

The True Story of Beauty and the Beast

Although the tale of Beauty and the Beast may have been inspired by a fable by Apuleius about the love affair between Cupid and Psyche, the fate of the two heroes is also a true story.

In the 16th century, Petrus was born in 1537 in the Canary Islands with a peculiarity: his entire body was covered in particularly long hair. The child actually suffered from hypertrichosis, the result of a rare genetic mutation.

At the age of 10, the young boy was brought to the French court and offered to Henry II, who exhibited him and allowed him to be treated like an animal. When it was determined that he was not dangerous, his name was Latinized and became Petrus Gonsalvus. The king wanted to take the experiment further and see if it was possible to turn this animal into a cultivated gentleman.

Petrus then received a classical education. Upon Henry II's death, his widow, Catherine de' Medici, took charge of his destiny and sought to find him a marriage. She found him the young and pretty daughter of one of her servants, who had no idea who she was going to marry.

Petrus and Catherine had several children together, at least four of whom were born with hypertrichosis. The family traveled extensively throughout Europe, visiting sovereigns whose curiosity compelled them to welcome and entertain them.

Upon Catherine de' Medici's death, they were forced to settle in Italy with Duke Ranuccio I Farnese, who offered the children as gifts to his entourage, as if they were pets. All traces of the family were subsequently lost, and their whereabouts and dates of disappearance are unknown.

Good day and good game ;)

See you in the IGF of Cannes!

See you in the IGF of Cannes!

On 28/01/2026

 

Hello everyone!

Here is the selection of games nominated for the 2026 As d'Or awards at the Cannes Games Festival!

See you soon at the FIJ!

Good day and good game! ;)

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Kezako, the mystery game 160

Kezako, the mystery game 160

On 27/01/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Mister and Misses

Mister and Misses

On 27/01/2026

Hello everyone !
Today Mr and Mrs Dun have a daughter, what do they call her?
Last week Mr and Mrs Cinder had a daughter called Ella, Cinderella.
Good day and good game ;)

Shabadabada, wanna sing?

Shabadabada, wanna sing?

On 26/01/2026

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “step”

I'll sing "One step at a time we’re falling in love”.

Good day and good game ;)

 

JJV's Offs

JJV's Offs

On 25/01/2026

Hello everyone!

Welcome to a new opus of "Offs du JJV"!

"Life is made of illusions. Among these illusions, some succeed. They are what constitute reality."

One of the things we could have called an illusion at the very beginning of the store was to get people from Vaison and the surrounding area to play. At first, people didn't really believe it, but over the years, a wonderful community of players was created.

I was also sometimes laughed at when I talked about developing gaming activities to bring people together and have them share a good time. And now here I am, hosting events in Vaison and the surrounding area, but also expanding to several locations in France and abroad. ;)

We had given the store two or three years, but it's clear that it will soon celebrate its eighth anniversary. ;) And all of this is thanks to me and my daily tenacity and determination, but also thanks to you... Some of you have been with me from the beginning throughout the year. When I get discouraged, because yes, even with our own company, it can happen to us, I think about why I started.

And I started to share my passion for games with you; and I've continued for the same reason for almost eight years. ;) Discovering games and helping you discover them is one of my greatest victories in the daily life of the store.

Good day and good game ;)

 

Play with thought

Play with thought

On 24/01/2026

Hello everyone!

Our Play with thought of the day comes from Jacques Audiberti.

"Life is made of illusions. Among these illusions, some succeed. They are what constitute reality."

Good day and good game ;)

2 words game Dark Tales expansion Cinderella

2 words game Dark Tales expansion Cinderella

On 23/01/2026

Hello everyone!

Today we're going to talk about Insomnia!

Chance or fate, for 2 to 4 players, ages 14 and up, for 40 minutes, which lead will take Ella’s story!

 

She had to work hard from sunrise to sunset. She got up at dawn, carried buckets of water, lit the fireplaces, cooked, and cleaned. Meanwhile, the two sisters made her life hell. And in the evening, when she had worked herself to death, she didn't sleep in a bed but had to sleep by the hearth in the ashes. Since she was always covered in ash dust and dirt, they decided to name her Cinderella.

Place two cards face up in the center of the table. Pile A shows which objects can be used during the game and their effects. Pile B shows the objects that will earn points at the end of the game.

Take the cards from the deck, then remove a night card and place it face up on the playing area. Shuffle the rest and deal three cards to each player face down. Place the objects in piles by type. The number of objects is limited, but not the number of points. Each turn involves three phases: draw a card, play an item (optional), and play a card. You draw a card and add it to your hand. If there are no more cards, the game ends. You can then choose whether or not to place an item. It is then returned to the reserve after applying its effect linked to card A.

In the Cinderella expansion, a day card is added to the starting night card. Only these two cards will be used to indicate day or night. They are never removed from the center of the table. The A4 and B4 card piles are added to the base game piles. The two A and B starting cards from the expansion are also added. The expansion's starting cards indicate the points earned at the ball and then at the end of the game.

The item tiles from the expansion are not mixed with those from the base game. Cinderella tiles (square on a white background) are used to perform an additional action before playing our basic actions. Either take a tile from the pile of tiles and place it face down in front of us. Or turn a face-up tile in front of us to its hidden face, or vice versa. They can be used to earn points during the game and later at the palace ball.

Musical note tiles are used during the ball. The men and women in front of you form pairs to dance and earn you additional points. Each dancer card in front of you earns you 1 victory point. If they have a musical note, it earns you the value of the tile in play.

With the prince tile, you earn points for each pair of shoes in front of other players. The stepmother tile, where you earn one point for each step-sister dancing in front of the other players, even during the ball. The step-sister tile, which also earns a point during the ball if they dance. When a card must be removed from the game (as in the case of a secret aid), place it face down on the special ball card in one of the two spaces. The ball space can only hold two cards. If a third card needs to be added, follow these steps.

This card and the other two that were on the spaces are then removed. Night falls and a ball is held. It is possible to have more than one ball during the game. During the ball, each player earns the victory points indicated on the face-up tile in front of them, then turns all the shoes in front of them face down. Once the ball is over, all the cards that danced are discarded from the center of the table.

The player with the most points at the end of the round wins the game.

Good day and good  game ;)

Tell me charades

Tell me charades!

On 22/01/2026

Hello everyone !
My 1st is lying in there when there’s no light.
My 2nd is a part of animals at their back.
My 3rd is the 1st syllable of sincere.
My 4th is the 2nd syllable of tinder.
My 5th is the first name of the famous singer Fitzgerald.
My whole thing is a strategic story game where happily ever after might not happen, who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 159 Speed Bac

Ca déboite, 1 minute flat 159 Speed Bac

On 22/01/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 21/01/2026

Hello everyone!

The True Story of Little Red Riding Hood

Most of the tales left to us by the Brothers Grimm, as well as Charles Perrault, are inspired by local legends and traditions spread throughout Europe during the Middle Ages.

In 1697, Charles Perrault was the first to recover the story of Little Red Riding Hood. He must have included it in his collection of folk tales, knowing that it was one of the least known among Europeans.

This story originates in a remote region of the Alps. In the legend, our protagonist is a teenager, a young girl who has just entered the adult world, hence the red hood, a symbol of the feminine cycle.

The forest is a danger zone for young people. It represents a test, a rite of passage within a community, through which it is demonstrated that children have entered the adult world.

The main threat in this forest is the figure of the wolf, an animal that symbolizes barbarity and irrationality. Something Little Red Riding Hood already knows and must face. The young girl manages to cross the woods and arrives happily at her grandmother's house, who takes her into her bed because she is sick.

The sick grandmother tells the girl in Red Riding Hood to put away the bread and milk and eat the meat prepared for her in the kitchen. Little Red Riding Hood devours her with appetite, fills up, and then follows the old woman's second order: she must take off her clothes, one after the other, and throw them into the fire, then lie down with her in her bed. The diligent girl does so without question, without thinking there is anything strange about this situation.

Just as she is about to go to bed, she discovers that the one welcoming her amidst laughter is the wolf, who reveals to her that the meat she has just eaten belonged to her sick grandmother. She committed a grave sin: cannibalism. Later, the wolf devours Little Red Riding Hood. The symbolism is present in each character: the wolf represents the sexual and violent world. The old woman devoured by the young girl represents the succession of generations. As you can see, one of the most classic and beloved fairy tales of our childhood actually hides a profoundly dark side.

Good day and good game ;)

Kezako, the mystery game 159

Kezako, the mystery game 159

On 20/01/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Mister and Misses

Mister and Misses

On 20/01/2026

Hello everyone !
Today Mr and Mrs Cinder have a daughter, what do they call her?
Last week Mr and Mrs In  had a daughter called Somnia, Insomnia.
Good day and good game ;)

Shabadabada, wanna sing?

Shabadabada, wanna sing?

On 19/01/2026

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “story”

I'll sing "It’s a love story, baby just say yes”.

Good day and good game ;)

 

JJV's Offs

JJV's Offs

On 18/01/2026

Hello everyone!

Welcome to a new opus of " JJV’s Offs "!

"We are born alone, we live alone, we die alone. It is only through love and friendship that we can create the illusion that we are not alone."

We are the only person we will be with throughout our lives, so we might as well take care of ourselves. We also meet different people along the way who enrich our journey on a human level, whether the experience is good or bad.

The connections we create along the way allow us to build bonds that allow us to feel less alone. I am happy to have discovered you and to continue discovering you every day in the store.

Whether through our conversations in the store or during playtime, I love learning from the life experiences we share. They all teach us something about other people and ourselves. These are timeless moments that we share and that will never come back. I enjoy sharing them with you and being able to bring you moments of conviviality.

Since I was little, I've always enjoyed bringing people together to create bonds. It's somewhat what I still do now through the store and events. I love seeing my customers and players discover and get to know each other through me; it gives me a sense of accomplishment.

As a child, I was the instigator of many games with my school friends. I often led or co-led various and varied games to enjoy moments with my classmates that are some of my most precious school memories.

That's why I like to offer you a variety of things in the store, because I like to vary the moments of togetherness to share with you.

Good day and good game ;)

 

Play with thought

Play with thought

On 17/01/2026

Hello everyone!

Our Play with thought of the day comes from Orson Welles.

"We are born alone, we live alone, we die alone. It is only through love and friendship that we can create the illusion that we are not alone."

Good day and good game ;)

2 words game Insomnia

2 words game Insomnia

On 16/01/2026

Hello everyone!

Today we're going to talk about Insomnia!

Dream Sheep, for 1 to 4 players, ages 10 and up, for 45 minutes. Make sure everyone has sweet dreams!

 

In Insomnia, we are the dream sheep trying to give the sleeper a good night's sleep. We have tokens matching our sheep's color at our disposal. We choose the nightmare to use during the game.

We shuffle the dream tiles. We place one on the face-up tile, then on the face-up 10th square. We will then play in two alternating phases: the race phase and the rest phase.

We start with a race phase. During the race phase, players place cards to try to collect sleep tokens (with the little sheep symbol on a green background). At the beginning of this phase, players draw two cards from the draw pile to form their hand.

If a player draws the nightmare card, they must place it face up in the center of the table, and its effect is applied immediately. If there are multiple cards, they are all resolved at the beginning of the turn.

You start by playing a card face up in front of you, then resolve its effect. You can choose between the following actions: move your sheep a certain number of spaces; use a tile if you have enough "zzz" tokens; or move one or more "zzz" tokens on the board.

To use dream tiles, remove one of your "zzz" tokens if you were able to use the specific feature indicated on the tile. You can activate the effects of multiple dream tiles if you have the appropriate "zzz" tokens.

As soon as you cross the barrier between spaces 10 and 1, you gain five "zzz" tokens. You can decide to lie down, placing your sheep token in front of you and discarding your hand. You then draw cards to complete your hand by two. If you draw a nightmare again, you must play it and carry out its effect immediately. The nightmare token can make two types of movements: move, and if it encounters or passes a space where a player is located, it must lie down, along with its token; jump, which moves directly to the space indicated on the card and forces the players there to lie down.

Sheep scared once suffer no adverse effects, but the second time they do so, they must lie down and perform the following actions. Place your sheep token in front of you, reset your score grid to zero, and discard your hand. You are then awakened and can only play on the next turn. Some dream tiles allow you to recover and put your pawn back in place to get back into the game. If the nightmare pawn crosses the barrier, all players who are asleep or not already awake wake up.

When the race phase is over, check to see if any of the players' pawns have crossed the pillow on their score track. They then win. The number of points is counted if no one meets the victory conditions. The player with the most points wins.

Good day and good  game ;)

Tell me charades

Tell me charades!

On 15/01/2026

Hello everyone !
My 1st is a warrior and one in French.
My 2nd is a part of something without a thing.
My 3rd is the 2nd syllable of mania.
My whole thing is a strategic game not to fall asleep on, who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 158 Gloobz

Ca déboite, 1 minute flat 158 Gloobz

On 15/01/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 14/01/2026

Hello everyone!

Snow White could be inspired by a true story: the tragic life of Margaretha von Waldeck.

Snow White is the quintessential fairy tale. A princess of fatal beauty, a jealous queen, a poisoned apple... A timeless tale, passed down from generation to generation. But in February 2024, archaeology enters the legend. A discovered grave revives a disturbing hypothesis: what if Snow White wasn't just a myth?

Margaretha von Waldeck was born in 1533 and is the daughter of Philip IV, Count of Waldeck-Wildungen, an influential nobleman. Her mother died when she was only four years old. Her father quickly remarried Katharina von Hatzfeld, an aristocrat known for her beauty. But she despised the children from her husband's first marriage. Margaretha grew up in a bitter family atmosphere.

At 16, she was sent to Brussels where she joined the court of Mary of Hungary. In Brussels, Margaretha quickly attracted the attention of the nobility. Among her suitors was Philip II, son of Charles V and heir to the throne of Spain. Their relationship became a matter of political concern. A marriage between them would be unacceptable. Margaretha lacked the required rank.

It was in this context that Margaretha suddenly fell ill in 1554, at only 21 years old. Her condition deteriorated rapidly, and she died under suspicious circumstances. Her will, written in a trembling hand, fueled suspicions: was she poisoned? And by whom? Some suggest an assassination orchestrated by the Spanish court to ward off an unwanted suitor. Others believe it was her mother-in-law's hand.

Good day and good game ;)

Kezako, the mystery game 158

Kezako, the mystery game 158

On 13/01/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Mister and Misses

Mister and Misses

On 13/01/2026

Hello everyone !
Today Mr and Mrs In have a daughter, what do they call her?
Last week Mr and Mrs Phan Ink had a son called Tom, Phantom Ink.
Good day and good game ;)

Shabadabada, wanna sing?

Shabadabada, wanna sing?

On 12/01/2026

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “sleep”

I'll sing "Only when I sleep, see you in my dreams”.

Good day and good game ;)

 

JJV's Offs

JJV's Offs

On 11/01/2026

Hello everyone!

Welcome to a new opus of "JJV’s Offs"!

"Life is a rose, each petal an illusion and each thorn a reality."

One of my favorite thorns, which has become a conceptual reality for me, is those associations or festival committees that come to you and ask if you'll donate "some of your store's junk" for their raffle or lottery.

Yes, yes, you read that right. All this with a falsely cheerful smile while waiting for your response, or perhaps with some irritation... I couldn't say, because I don't want to get into the heads of these kinds of people and put myself in their shoes, because it seems pretty confusing...^^

So it's a concept that escapes me somewhat, coming to ask for prizes from merchants while belittling their merchandise or their store...^^ Personally, I find it quite intriguing. It happens sometimes, and I insist to these associations that I do not work with or contribute to organizations that do not respect my store...

My beautiful petal, which is my most beautiful illusion, is to believe that people who don't like each other and constantly put others down (even those they just laughed with before) will be able to appreciate people who don't want to hurt others in return...

It must be my somewhat naive side, but I'm working on it so that my good deeds remain for the lovely people of Vaison. I'm learning to distance myself and detach myself from those people who only come for one thing: to try to ruin the store...

These people will no longer receive any reaction from me in the face of their rudeness and lack of respect. Besides, generally, when they see that they get no reaction and that I remain at least minimally polite to them, they end up leaving unhappy. Often slamming the door for a more theatrical side...^^

I no longer intend to waste time or energy on people who aren't worth it because it gives me much more for you. Energy that I use to welcome you with a smile and a kind word, because that's still nicer. ;)

And just because we had a disagreeable person just before you doesn't mean it has to be lovely people like my clients who suffer a bad mood from me because of them later.

So, with these kinds of disagreeable, and sometimes very disrespectful, people, I let it slide because I know the important battles to fight and those that aren't worth it...

Because this type of person is convinced they have the right to treat people like that because the people around them have always let them do it that way... I'm no Don Quixote, I wouldn't fight windmills. I prefer to have the energy and time to dedicate to the store, offering you original games and custom events. Because the most important thing in the end, and that's why I created the store in the first place, is to share good times around games with you. ;)

Good day and good game ;)

 

Play with thought

Play with thought

On 10/01/2026

Hello everyone!

Our Play with thought of the day comes from Alfred de Musset.

"Life is a rose, each petal an illusion and each thorn a reality."

Good day and good game ;)

2 words game Phantom Ink

2 words game Phantom Ink

On 09/01/2026

Hello everyone!

Today we're going to talk about Phantom Ink!

Recognized mediums, take up the challenge. 4 to 8 players, ages 10 and up, for 15 minutes, to guess the secret object using clues from the mysterious spirits!

In Phantom Ink, there are two teams, each composed of a spirit and one or more mediums. The mediums must guess a secret object that both spirits know. Each spirit wants their medium(s) to find the secret object first.

The mediums on each team take turns asking their spirit a secret question in order to get an answer (a clue) about the secret object. The spirit slowly writes the clue, letter by letter, until interrupted by their team, who doesn't want to reveal their clue to their opponents.

The players are divided into two teams: Moon and Sun. Each team's spirit is chosen, and the other members are mediums. The mediums then draw seven question cards and look at them discreetly. The spirits from both teams choose a secret object word together and can use the numbers to discuss their choice.

The mediums on the same team share their hand of cards, brainstorm together, and can pass secret notes. The teams take turns, but the Sun team goes first. During a team's turn, the writing pad is oriented so that it faces that team. The medium on that team then decides whether to ask a question or guess the secret object, and then follows these steps:

On their turn, the Medium can connect with the spirit to obtain clues that will allow them to learn more about the secret object they need to find. The Medium chooses two question cards from the seven in their hand and gives them to their team's spirit.

The spirit discreetly consults them, chooses one to answer, returns it to the medium, who keeps it face down and discards the other question card face up.

On the writing pad, in the team's first available space, the spirit begins slowly writing a Clue, letter by letter. The clue must answer the chosen question about the secret object. The spirits must read the letters aloud as they write.

When the Medium thinks they have found the clue their spirit is writing, they say "Silencio." The spirit then immediately stops writing (if they were writing a letter, they finish it, then stop). The medium then places the question card they just played face down in front of them. They can consult it at any time during the game. The medium draws two new Question cards to once again have seven cards in their hand.

On their turn, and if they think they have guessed the secret object, the medium can decide to offer an answer. The medium writes the first letter of their guess in the first available space on their team's writing pad and says it aloud. If the letter is correct, their team's spirit knocks on the table.

The Medium adds the next letter, saying it aloud. Both players repeat these steps until a letter is wrong, or the guess is complete (when the last letter of the guess is written, the Medium adds a dot to signal to the spirit that they are finished).

If the letter is wrong, the spirit places their finger on their lips and crosses out the incorrect letter. The medium can no longer write. The round ends, and it's the other team's turn. There is no penalty for an incorrect guess, except that the team loses a turn when they could have obtained a clue.

When your team begins a turn at a writing pad with an eye icon, your team's spirit medium can ask to see the next letter of any Clue that was started on the writing pad, including a clue from the opposing team. The spirit who wrote the Clue then adds the next letter (and also scores a point if it's the last letter). Your team then continues their turn normally (either by asking a question or by attempting to guess the secret object). When the spirit medium has correctly written their guess in full and each letter has been validated by the spirit, the team has guessed the secret object and wins the game!

Good day and good game ;)

Tell me charades

Tell me charades!

On 08/01/2026

Hello everyone !
My 1st is useful against the hot weather in a house.
My 2nd is Mr Hank first name.
My 3rd is a liquid used to write.
My whole thing is a team and cooperative game to become seers, who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 157 Karmaka

Ca déboite, 1 minute flat 157 Karmaka

On 08/01/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 07/01/2026

Hello everyone!

The Monte-Cristo account is inspired by real facts.

"The Count of Monte-Cristo" is inspired by a shoemaker who took revenge for his denunciators after years spent in prison. Published in 1844, this is one of the best known novels of Alexandre Dumas. The story of Edmond Dantès, a young sailor unfairly imprisoned at the Château d'If near Marseille. After escaping, he discovered a treasure on the island of Monte-Cristo and turns into a noble count to take revenge on those who betrayed him.

To write her stories, Dumas usually draw inspiration from real facts. For Monte-Cristo, he relies on police archives written by Jacques Peuchet. We find the story of François Picaud, shoemaker in Nîmes.

In 1807, François Picaud wished to marry a rich young woman, as Edmond Dantès must marry Mercédès. A local merchant tells the police that he suspects Picaud to be an agent from England. This is not the case, but François Picaud will still be locked seven years in a fortress. At his release, in 1814, he changed his name for that of Joseph Lucher, disguised himself as religious and, as with Dumas, will take revenge on one of those who ruined his life.

A love intrigue, a story of betrayal, adventure and a thirst for revenge: we find the central elements of the Count of Monte-Cristo

But in reality, the story of François Picot is also fictionée, as was much done at the time. However, it is itself inspired by a true story, that of a Marseille convict.

"Gaspard-Étienne Pastorel, who was condemned to galleys, apparently, is someone who borrowed several identities, as in the history of Picaud and as in the history of" Monte-Cristo "and of which apparently we would find a trace in the archives of the Lyon police prefecture.

Good day and good game;)

Kezako, the mystery game 157

Kezako, the mystery game 157

On 06/01/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Mister and Misses

Mister and Misses

On 06/01/2026

Hello everyone !
Today Mr and Mrs Phan Ink have a son, what do they call him?
Last week Mr and Mrs C Dwarf had a daughter called Magi, Magic Dwarf.
Good day and good game ;)

Shabadabada, wanna sing?

Shabadabada, wanna sing?

On 05/01/2026

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “joy”

I'll sing "Joy to the world”.

Good day and good game ;)

 

JJV's Offs

JJV's Offs

On 04/01/2026

Hello everyone!

Welcome to a new opus of "Offs du JJV"!

“The adventurous heart is laughing at these illusions. He knows of sure science that the risk, the mystery, the unexpected, the irrational constitute the true order of life, the real reason. "

You cannot plan your life a hundred percent, because life always has surprises in store for us. This is what makes her always more astonishing. If everything was flat and repetitive, life would lack this I don't know what mystery that it offers us on a daily basis.

When you are keen to marvel and try to live life in an unconventional way, you discover unsuspected treasures. Of course we also meet resistance from people who love their daily train.

It’s very good to love to have your own pace and want lifestyle. This is not a reason to try to demotivate those who want to do more than living a daily copied-pacored.

The story is not necessarily endless and if everyone lived like other people, nothing will have ever evolved. We cannot always do the same thing and wait for different results. I am not afraid of change because it always brings new ideas and possibilities of evolution.

If I had stayed in classical animation, I would never have met its different people from different horizons, ages and environments as I currently do with my store and my external animations.

If I hadn't dared to launch and continue the store while listening to bad languages, I would never have lived all these beautiful life experiences with you. I would have done well with unlikely or even vicious people.

You can't do without so I learned to do with it. As if it was normal to leave an open door when it is hot and to lose the freshness of a shop just because it is funny ... or even to leave its used hygienic towel in a store gate because it is funny, you understand.

I'm not even talking about those people who find it normal to tell you that there is never anyone in your store and that you would better close permanently ... We know by whom they are sent these, huh! ;) Not only should you do with these unpleasant people and who have ever asked for their opinions but you can be sure that they will give it to you anyway ... ^^ But we will do with it since we cannot do without ...;)

In the end, I appreciate living my life as I plan and to be surprised because she has to bring me to enrich my experience throughout the way. :)

Good day and good game;)

 

Play with thought

Play with thought

On 03/01/2026

Hello everyone!

Our Play with thought of the day comes from Dominique Venner.

“The adventurous heart is laughing at these illusions. He knows of sure science that the risk, the mystery, the unexpected, the irrational constitute the true order of life, the real reason "

Good day and good game;)

2 words game Magic Dwarf cards

2 words game Magic Dwarf cards

On 02/01/2026

Hello everyone!

Today we're going to talk about Magic Dwarf cards!

Follow the crazy fires, from 1 to 6 players and from 5 years for 15 minutes, to recover all the precious stones!

In the magic dwarf, bring all the apprentices through the magic forest to the Jasper mine before the witches reached it. To do this, choose your cards judiciously and move apprentices faster than witches. Only mutual aid and cooperation will allow you to all win this magic race together!

Each turn, move the pawn corresponding to the chosen card. Make sure that all apprentices reach Jasper's mine before one of the two witches succeeded.

Move apprentices and witches through the forest.

Among you, the person who saw a gnome last begins, then the part continues in the direction of the needles of a watch.

In turn, reveal a forest card of your choice and place it next to the forest card revealed at the start of the game. Each turn, you therefore have the choice between 2 visible face cards.

Use one of these cards to move a pawn along the way.

Choose together the best card for this turn.

The card indicates whether you should move an apprentice or a witch. It also indicates the color of the follet fire box on which the pawn must be moved. Take the pawn and place it on the location of this following free feuil in the path. Jump over the already busy crazy fire boxes.

Think together with the apprentice or witch pawn that you move.

Then spread the card used and place it in a boss of discard. Please note, you can never choose cards in this battery. When there are no more cards in the forest, mix the cards with the discard and place them around the magic path as you did at the start.

Some cards represent the Jasper gnome. If you choose the Jasper card, go back a pawn of your choice of the number of crammed lights indicated. Perfect for repelling witches! There too, ignore the occupied follet fire boxes. Once the pawn is moved, it is the next person's turn.

When there are no more follet fire boxes of the color indicated on the way, move the apprentice or witch pawn on its site of the arrival tile. As soon as the 4 apprentices have joined the arrival tile, you win the game. But beware, if 1 witch does it before, it's lost!

If after several games, you cannot reach Jasper before the witches, set yourself an easier goal: try to bring 2 then 3 apprentices on the arrival tile to win the game. You are on the right track!

It’s far too easy!

If you are ready to take up a more ambitious challenge, try to complete the following 7 levels. In each of them, witches are one step ahead. Can you still join Jasper before them?

Variant “sorcerer's duel“ (2 to 6 players)

After giving the magic crystals to apprentices, Jasper decides to organize a friendly race. You face 2 teams, apprentices against witches, and try to bring all your pawns until the arrival before the opposing team. Distribute the

More equitably possible to train two teams and decide who will play witches and who will play apprentices. Take a role card corresponding to your team and place it visible in front of you.

Return the departure tile and the arrival tile on the face where the raccoon is located and place 3 apprentices and 3 witches on the corresponding boxes of the departure tile. Store the remaining apprentice pawn in the box, you will not need it in this variant.

During a sorcerer's duel, no card is revealed. Instead, a person from each team (choose the one who begins) takes two cards in hand at the start of the game. She then plays one of her 2 cards and moves a pawn accordingly, as explained previously.

Decide as a team which card to play and which pawn to move.

Then draw a card, then it’s the opposing team to play. The first team that brings all their pawns on the arrival tile wins the game!

Good day and good game;)

Tell me charades

Tell me charades!

On 01/01/2026

Hello everyone !
My 1st is the diminutive of mama.
My 2nd is the 2nd syllable of tragic.
My 3rd is a little man by 7 with snow white.
My whole thing is a strategic and cooperative game for kids, who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 156 Bomb Squad Academy

Ca déboite, 1 minute flat 156 Bomb Squad Academy

On 01/01/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 31/12/2025

Hello everyone!

The Hunchback of Notre-Dame Fails to Save Esmeralda

The original story written by Victor Hugo doesn't end as well as expected.

Indeed, Quasimodo fails to save Esmeralda, who is hanged by Frollo.

Quasimodo ends up killing him and mourns Esmeralda by starving himself until his own death...

Not a very fun story.

Good day and good game ;)

Kezako, the mystery game 156

Kezako, the mystery game 156

On 30/12/2025

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Mister and Misses

Mister and Misses

On 30/12/2025

Hello everyone !
Today Mr and Mrs C Dwarf have a daughter, what do they call her?
Last week Mr and Mrs Rift had a son called Force, Rift Force.
Good day and good game ;)

Shabadabada, wanna sing?

Shabadabada, wanna sing?

On 29/12/2025

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “fire”

I'll sing "I set fire to the rain”.

Good day and good game ;)

 

JJV's Offs

JJV's Offs

On 28/12/2025

Hello everyone!

Welcome to a new opus of "JJV’s Offs"!

"The past is an echo, the future an illusion; only the present is a portal to the eternity you seek."

The events we have experienced will never return, but remain anchored within us and shape us on our life path. We never really know what life has to offer, so we can only hope to live a life that suits us. But to create this future for ourselves, we must be active in the present. It's the only time we can concretely take action in our lives...

The past is no more, the future has not yet arrived, but the present is, as its name suggests, a gift of everyday life. Every day is a chance to seize to take advantage of what life offers us, an infinite number of opportunities. But if we're stuck in the past or too focused on the future, we can forget to see what's ahead.

What started as a simple joke during a presentation in Spain during a presentation in Italy ultimately became a real opportunity. What was supposed to be a trial period within certain organizations became a series of presentations automatically renewed every year.

I don't regret taking my path step by step, measuring which opportunities were interesting for my small business and which weren't because I wasn't taken seriously or my company was denigrated.

I have principles and a work ethic that have stayed with me since I started the store and that I maintain even now. Simply because they allow me to provide efficient and professional service and benefits to the organizations I work with, and of course, to my customers in the store and during presentations. I've refused to work with organizations that didn't respect their members or my store because it simply didn't align with my values ​​and my way of working. I've been offered attractive contracts for certain aspects that I refused for these same reasons.

I'm not ready to negotiate my values ​​for anything if it doesn't align with them. For example, returning harassment when it's inflicted on me. But I'm a firm believer in putting words into words and discussing what's wrong. You don't solve a problem by returning the same negative energy, but often you have to talk about it so the problem can stop or move on.

As you can see, it's not our past and/or suffering that defines who we will become in the future. Without our present and what we do with it, our future is nothing more than an abstract draft. And our future is never certain, because it changes depending on what we do now. So it's up to us to write our own story! It's up to me to write the store's story. ;)

Good day and good game ;)

 

Play with thought

Play with thought

On 27/12/2025

Hello everyone!

Our Play with thought of the day comes from Rudy Merouchi.

"The past is an echo, the future an illusion; only the present is a portal to the eternity you seek."

Good day and good game ;)

2 words game Rift Force

2 words game Rift Force

On 26/12/2025

Hello everyone!

Today we're going to talk about Rift Force!

Choose your guilds. For 2 players, ages 10 and up, for 30 minutes. Use their powers to win flawlessly!

In Rift, we'll try to destroy the enemy elementals and control the sites along the rift to earn Rift Force.

Each player chooses a guild composed of a summoner and 9 elementals. In the upper corners of each elemental are a number and a symbol. The number indicates the elemental's health points, and the symbol represents their guild. The opponent's elementals are called "enemies," and your own elementals are called "allies."

After choosing our guilds, we place our 4 summoners near the score track. The player with the first player token places it next to their summoners. We take the 36 elemental cards corresponding to our four guilds. We draw seven elemental cards from our deck to form our starting hand.

Each player alternates between three possible actions. There are three different actions. Play: Place up to three elementals with the same symbol or number from your hand on sites on our rift side. We can play all our elementals on the same site, in any order we choose, or play them on different, adjacent sites. In the latter case, we can only play one elemental per site.

Activate: Place one elemental from our hand in our discard pile, face up. Then, we can activate up to three elementals with the same symbol or up to three elementals with the same number as the discarded elemental. Activated elementals can be on any site and do not need to be adjacent to each other. When you activate an elemental, you use the ability described on your guild's summoner card. You then resolve all the ability's effects in order, from top to bottom. If an effect isn't feasible, you ignore it and move on to the next effect.

Control and draw: You can only perform this action if you have at least 7 elemental cards in hand. You control a site if at least 1 of your elementals is present and no enemies are on that site. You then immediately gain 1 Riftforce for each site you control.

When you choose this action, you are the only one who can gain Riftforce, even if your opponent controls sites at that moment. Then, you draw elemental cards from your deck until you have 7 cards in hand.

As soon as a player reaches 12 Riftforce, the end-of-game condition is triggered. The player completes their entire action. If they were the first player, their opponent plays one last action. If they weren't the first player, the game ends immediately. This means each player will have performed the same number of actions.

The player with the most Riftforce wins!

In the event of a tie, each player plays a new action, and then the scores are compared again. If the tie persists, repeat this step until one player surpasses their opponent's score. They are then declared the winner.

Good day and good game ;)

Tell me charades

Tell me charades!

On 25/12/2025

Hello everyone !
My 1st is a whole of plans in the ocean
My 2nd is the 20th letter of the alphabet.
My 3rd can be with you in star wars.
My whole thing is a strategic game which opens new path, who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 155 Speech fairy tales

Ca déboite, 1 minute flat 155 Speech fairy tales

On 25/12/2025

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 24/12/2025

Hello everyone!

The secret to the immortality of fairy tales.

Since the dawn of time, humans have been telling stories: first in caves, then in homes, by the fireside. Thanks to the words of storytellers, stories have transcended time and borders. Orally, these tales were largely the preserve of women.

The most famous tales were written down as early as the 17th century. First, thanks to the "salonnières," like Marie-Catherine d'Aulnoy: these women held a "salon" in their homes to tell stories.

Then, thanks to the writers who took them up: Charles Perrault published Donkey Skin, his first tale in verse inspired by folk tales, in 1694. Others followed, such as Madame de Villeneuve, Jeanne-Marie Leprince de Beaumont, Hans Christian Andersen, and the Brothers Grimm. They all convey, with their own words, marvelous tales... "Once upon a time..." This catchphrase is found in every language. It transports us out of time, or rather into another space-time. We leave real life to enter a magical world... The codes of the marvelous transform fairy tales into universal stories that speak to everyone.

In fairy tales, we easily recognize the hero because he faces so many challenges. He's the youngest, the middle child, and lives in poverty... On the other side, we quickly identify the villain, and the threat that hangs over the happiness of the "good guys." The hero always triumphs over trials.

Unlike the heroes of novels, the characters in fairy tales don't reveal any inner thoughts. We get to know them through their actions: Cinderella takes care of the house, Little Red Riding Hood takes a cake to her grandmother...

And many princesses and princes don't even have first names. It's sometimes easier to put yourself in the shoes of a hero who doesn't have a strong identity, so you can project your own emotions onto them. Fairy tale protagonists are flat, so they leave plenty of room for us!

Good day and good game ;)

Kezako, the mystery game 155

Kezako, the mystery game 155

On 23/12/2025

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Mister and Misses

Mister and Misses

On 23/12/2025

Hello everyone !
Today Mr and Mrs Rift have a son, what do they call him?
Last week Mr and Mrs Dulum had a son called Pen, Pendulum.
Good day and good game ;)

For Christmas, we play the game!

For Christmas, we play the game!

On 22/12/2025

Good evening everyone!

Thank you for your enthusiasm for the store during its 8th Christmas celebration and for participating and continuing to do so!

Thank you for your kindness and appreciation for this wonderful 2025. We'll see you again in 2026 for even more fun and exciting surprises!
The winners of the game will be contacted by SMS to inform them of their prizes, but you can see your names, anonymized, just after. Thank you again to everyone and happy holidays! ;)

And the winners of the Christmas game are…:

- Phone 1: Mr. V.
- Phone 2: Mr. C.
- €10 Gift Certificate #1: Ms. P.
- €10 Gift Certificate #2: Ms. J.

- €10 Gift Certificate #3: Ms. V.

Have a lovely evening and good game! ;)

Shabadabada, wanna sing?

Shabadabada, wanna sing?

On 22/12/2025

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “force”

I'll sing "I can give the force of my ancestral pride”.

Good day and good game ;)

 

For the celebration, in Vaison we Play the Game!

On 21/12/2025

 

Articlemarinetteld

Hello everyone!

I wanted to thank you all for this wonderful year together and this superb 8th Christmas for the store with you. Don't forget that the results of the prize draw will be announced Monday evening at 7 pm! ;)


Thank you to Marinette Gravier for this magnificent article and her journalistic passion, which highlights the many outstanding artisans, shopkeepers, associations, and other organizations that contribute to Vaison's beauty! :)

To discover inspiring and original gaming gems, visit Joue le Jeu Vaison, 40 avenue Victor Hugo, 84110, or visit jouelejeuvaison.com/en :)

The store is open every Sunday in December before Christmas from 10 am to 12 pm and from 2 pm to 6 pm, and on December 24th from 8:30 am to 12:30 pm and from 1:30 pm to 5 pm. So, feel free to stop by and find gift ideas for the Christmas tree or Secret Santa!
Happy holidays, happy gaming, and for now, have a lovely Sunday ;)

JJV's Offs

JJV's Offs

On 21/12/2025

Hello everyone!

Welcome to a new opus of "Offs du JJV"!

"Like the shooting star, the flame, the magical illusion; the dewdrop, the bubble on water; like a dream; lightning or a cloud: consider all things thus."

We don't always realize how much the little things in everyday life are the most beautiful. Many of us spend our time chasing what we would like to be, to have, in an effort to find happiness...

My little daily joys at the store are you. The smiles of the children who forget their sometimes perilous stories for a moment. The complicity in their eyes, even though sometimes they cheat a little and look at me to see if I saw them do it...^^

I'm always quite enthusiastic when I offer you new things in the store and during events, because it gives me the chance to share unique moments with you. I love being proactive and helping you enjoy good times through board games.

I have this dream, perhaps a little illusory, when by bringing you smiles and good humor, I bring, for a brief moment, a moment of complicity and lightness. Connecting with you and sharing moments with you is, for me, a beautiful daily gift.

I appreciate enjoying all these little joys every day, because I know they can end at any moment. Perhaps that's what makes them so unique and precious. My happiness is simply appreciating all the little things that life offers us.

Good day and good game ;)

 

Play with thought

Play with thought

On 20/12/2025

Hello everyone!

Our Play with thought of the day comes from Buddha.

"Like the shooting star, the flame, the magical illusion; the dewdrop, the bubble on the water; like a dream, lightning, or a cloud: thus consider all things."

2 words game Pendulum

2 words game Pendulum

On 19/12/2025

Hello everyone!

Today we're going to talk about Pendulum!

It's up to you to race against time, for 1 to 5 players, ages 12 and up, for 60 to 120 minutes, to build wisely!

In Pendulum, each player is a powerful noble who wants to become the new king and great ruler of Dunya. Each noble in the game has unique objectives. Players manage their workers, execute schemes, and develop the provinces within their domain in real time to earn resources and votes. We'll try to climb the power, prestige, popularity, and legendary achievement ladders.

Pendulum is a real-time, turn-free game for managing our resources to beat other players. The various actions are carried out in real time, and players must plan and calculate deadlines to best complete their constructions. Going as quickly as possible isn't always the most optimal solution.

The winner will be the player who manages and organizes their time wisely, not the player who plays the fastest. There are no turns per se in Pendulum except for the council phase. Each player chooses and resolves their actions independently. The board must therefore be accessible to all players at all times.

As soon as all players are ready to begin the game, each player places a shared worker on an action space at the bottom. Then the hourglass or timer is started. Four rounds are then played simultaneously, all in real time. After each round, a council is held. After the council phase of the fourth round, the game ends, and the winner is the player with the most points.

The total number of victory points a player possesses at any one time is limited. If you gain more resources than the 10 cubes you have, you earn points that allow you to reach the end of the line. Any additional points will be lost. Only votes do not follow this pattern, meaning a player is not limited in their number of votes.

Each of the three actions has a cost. The actions of the workers in green and purple require gold, conquering provinces in the black zones requires military personnel, and harvesting strategies require culture.

The game ends after the fourth round's council. If a player has successfully advanced all their cursors onto the parchment section at the end of the course, they are the winner and undisputed ruler. If multiple players meet these conditions, the player with the most victory points on the parchment wins. If no player has managed to reach all of their cursors in the victory point area of ​​the scroll, then the winner is the one who has earned their legendary achievement points. If no player meets these conditions, the player whose square is closest to the scroll area wins. Then, if the conditions are still not met, the next areas continue. If no player meets the victory conditions, the kingdom enters an era of civil war.

Good day and good game ;)

Tell me charades

Tell me charades!

On 18/12/2025

Hello everyone !
My 1st is a flute of a famous character.
My 2nd is a synonymous of boring.
My 3rd is the action to imitate a song without singing it.
My whole thing is a strategic management game where we don’t have so much time , who am I?
Good day and good game ;)

Ca déboite, 1 minute flat 154 1001

Ca déboite, 1 minute flat 154 1001

On 18/12/2025

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

Did you know?

Did you know?

On 17/12/2025

Hello everyone!

The Little Mermaid doesn't just lose her voice in exchange for her legs.

Hans Christian Andersen's original tale isn't all that cheerful.

For starters, the Little Mermaid doesn't just lose her voice in exchange for her legs.

Following her pact with the sea witch, every step Ariel takes will cause her excruciating pain, as if she were walking on knives.

The only way for Ariel to have an afterlife is to kiss the prince, but he's about to marry another woman.

On her wedding day, she throws herself into the sea and turns into foam...

Good day and good game ;)

Kezako, the mystery game 154

Kezako, the mystery game 154

On 16/12/2025

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

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