- Home
- Blog
Blog
Here, discover games related to the themes offered in store throughout the year, news from the store and the world of board games.
For our themed games, do not hesitate to participate by comments, they are free and sometimes we can receive surprises.
Good discovery and good game;)
For Christmas, we play the game!
On 14/12/2024
Hello everyone !
From December 16 to 23, from 30 euros of purchase at the store, take advantage of a chance to win a set of board games worth 45 euros and a surprise for any purchase at the store.
Draw on December 23 at 7 p.m. via Facebook Live.
So it's up to you ;)
On 14/12/2024
Hello everyone !
Our Play with thought of the day comes from Oscar Wilde :
“Beauty is in the eyes of the one looking.”
Good day and good game ;)
On 13/12/2024
Hello everyone !
Today we're going to talk about Monster Rush!
Bounty hunters, from 2 to 8 players from 8 years old in 10 minutes, to collect as many little monsters as possible!
In Monster Rush, the king calls on you to chase adorable little monsters from the kingdom, as they hypnotize the villagers.
Capture these adorable monsters and the King will reward you as you deserve. But be careful, each monster requires a special combination of weapons and spells to capture. Speed will be your best ally. Who will be the fastest ?
A monster can be captured when the Weapon and Spell cards revealed by the players match the symbols on the Monster card.
Place the board in the center of the table between the players. Shuffle the Monster cards then distribute them into three equal piles, face down, around the board. Then return the first card of each pile to the dedicated space on the board.
Shuffle the Weapon and Spell cards and divide them into as many piles as there are players. No need to count: it is not necessary that everyone has the same number of cards. Each player receives a pile which they keep face down in front of them.
Taking turns, going clockwise, players turn over the top card of their Weapons and Spells pile and place it in front of them. Once a complete turn has been made, players turn over another card, one after the other, and place it next to the first. It is especially important not to stack the cards: they must all remain visible to all players.
The game continues like this until a monster is captured. When all symbols on a Monster card have been revealed using Weapon and Spell cards (regardless of who), players must immediately place their hand on the monster to capture it.
The fastest player wins the card and places it next to them, face up. At the end of the game, players will have to add up the values indicated at the top left of the Monster cards they have collected.
If a player makes a mistake and touches a Monster card without all the symbols having been revealed, he recovers the card concerned but places it next to him face down. It will count as a negative point (-1) at the end of the game.
When a Monster card is collected by a player (because they captured the monster or because they made a mistake), draw a new Monster card from the corresponding pile and place it on the face-up space on the board. visible. In addition, each player returns their Weapon and Spell cards to the bottom of their pile, face down. The player who captured the monster starts the new turn and the game continues.
When several players try to catch different monsters, only the fastest player wins their card. If it is not possible to decide between them, look at the number at the bottom left of each card: the advantage is given to the player who touched the card with the highest value.
Whether the player made a mistake or not is irrelevant. We take into account the capture attempt on the highest value card and then check if the player made a mistake.
If several players try to catch the same monster, the fastest one wins, that is to say the one whose hand is below the others. In case of doubt (for example if the hands do not touch), the player whose hand covers the largest area of the card wins.
The game ends when the last monster in one of the three piles is captured. Each player then adds the points of their face-up Monster cards and subtracts one point per face-down Monster card. The player with the most points wins the game.
In the event of a tie, the player who captured the most monsters at 5 points wins. If the tie persists, do the same with the monsters at 4 points, then at 3 points. In the (rare) case that tied players have captured exactly the same type of monsters, they share the victory.
The player who scores the most points thanks to the monsters he has captured will be declared the winner!
Good day and good game ;)
On 12/12/2024
Hello everyone !
My 1st is the 1st syllable of monseigneur.
My 2nd is the 2nd syllable of master.
My 3rd is something you are in when you are in a hurry or in the middle of a shift.
My everything is a game of little beings in a hurry, who am I?
Good day and good game ;)
Ca déboite, 1 minute flat 101 Picturally
On 12/12/2024
On 11/12/2024
Hello everyone !
The expression “Fairy tale” comes from a title published in 1697, a work by Madame d’Aulnay, a pioneer of the genre, known under the name “The island of happiness”.
Good day and good game ;)
Anecdote provided by https://commedansunlivre.fr
On 10/12/2024
Hello everyone!
Let’s go for today’s Kezako!
One game, 3 clues, it’s up to you to find!
You have an idea ?
Leave a comment here or on the Youtube video!
Response Thursday in Ca déboite!
Game on !
Good day and good game ;)
On 10/12/2024
Hello everyone !
Today Mr and Mrs Ter Rush have a son, what do they call him?
Last week Mr and Mrs Furie Lon had a daughter named Asca, Furie of Ascalon.
Good day and good game ;)
On 09/12/2024
Hello everyone ! I hope you had a good weekend !
Today we are going to play with the word “air”.
I'm going to sing "I can feel it coming in the air tonight" and you?
Good day and good game ;)
On 08/12/2024
Hello everyone !
Welcome to a new opus of “JJV Offs”!
“To conquer without danger, we triumph without glory. »
Daily difficulties do not scare me, on the contrary, they are a source of motivation for me!
Because in times of difficulty, we step out of our comfort zone and learn to find a solution that we didn't already have at hand.
In the end, difficulty allows us to gain experience, because if we had not been confronted with it, we would not have been able to learn and evolve.
For example, the recurring network difficulties in Vaison forced me to organize myself differently and ultimately save time!
I also think of the backbiting and gratuitous nastiness that have allowed me to strengthen myself and live more peacefully from now on, even if they still take place.
You can't please everyone, otherwise it would be pleasing no one.
As long as I haven't hurt anyone, if people are angry with me for no reason, it's not my problem, but theirs...
I'm not the type who needs to do harm to gain attention, I prefer to try kindness even if it takes longer to work. ;)
Covid has put us all in difficulty in various aspects of our daily life and work. Thanks to a better balance between professional and personal lives, I was able and can continue to concentrate even better on your requests and playtime that suits you.
We might believe, when the difficulty falls upon us, that we will not find how to resolve it. But by thinking about alternative solutions, we can find more effective solutions or ones that we might not have thought of.
I did not think that Click and Collect could in the long term be a practical solution for some of my customers and I am satisfied that covid has allowed me to provide an additional useful service to those who use it!
In short, if life were too quiet, we wouldn't be pushed back to our limits and we would just pass by without learning anything, which I think is a shame!
Congratulations to all these companies who go through and continue to go through crises and trials and hold on!
Congratulations to all those who did everything they could to hold on and good luck with their new projects, may they bring them satisfaction!
Thank you to everyone who progresses alongside me at the store and in life in general.
Thank you also to those who have contributed and continue to contribute to my experiences of the store, good or bad…
Good day and good game ;)
On 07/12/2024
Hello everyone !
Our Play with thought of the day comes to us from Pierre Corneille:
“To conquer without danger, we triumph without glory. »
Good day and good game ;)
On 06/12/2024
Hello everyone !
Today we're going to talk about The Fury of Ascalon!
It's up to you to escape the maze, from 1 to 4 players aged 16 and over for 90 to 120 minutes, by finding the answer to the quest!
More info: https://www.jouelejeuvaison.com/blog
Good day and good game ;)
In Ascalon's Fury, the goal is to find the exit from a maze.
The quest consists of a puzzle and six puzzles placed in three envelopes which must be opened one after the other starting with envelope 1.
The solution to each puzzle relates to the correct position and location for each of the three rotating pieces and a clue to the shield you will need at the end to secure your exit from the maze.
Start by assembling the puzzle on the rectangular shape of the poster. Read it and analyze the notebook.
When the puzzle is completed, you can open envelope 1 and read the first riddle carefully.
When the puzzle and riddles are solved, fold the poster once over the puzzle and carefully turn it over to check the back of the complete puzzle.
Open the poster and hold the red filter near the back of the puzzle to check if the position of the small puzzles is correct.
For each puzzle, there are two clue cards. You can use them however you want. Use the red filter provided to read the contents.
Start by opening the “A” card if you need a little help.
Use card “B” to guide you to the solution.
The clue cards do not contain the answers; they simply guide you in the right direction.
Good day and good game ;)
You will find the complete answers in the PDF below.
On 05/12/2024
Hello everyone !
My 1st is the 1st syllable of future.
My 2nd comes two times in reread.
My 3rd is the 1st syllable of dastardly.
My 4th is the 1st syllable of kayaking.
My 5th is the 1st syllable of longitude.
My whole thing is a game of deduction at the heart of the mystery, who am I?
Good day and good game ;)
Ca déboite, 1 minute flat 100 love and chance
On 05/12/2024
On 03/12/2024
Hello everyone!
Let’s go for today’s Kezako!
One game, 3 clues, it’s up to you to find!
You have an idea ?
Leave a comment here or on the Youtube video!
Response Thursday in Ca déboite!
Game on !
Good day and good game ;)
On 03/12/2024
Hello everyone !
Today Mr and Mrs Furie Lon have a daughter, what do they call her?
Last week Mr and Mrs Strogoff had a son named Michel, Michel Strogoff.
Good day and good game ;)
On 02/12/2024
Hello everyone ! I hope you had a good weekend !
Today we are going to play with the word “magic”.
I'll sing "Ohhh yeah when I'm wit chu
Feels like magic” and you?
Good day and good game ;)
On 01/12/2024
Hello everyone !
Welcome to a new opus of “JJV Offs”!
“He who follows in the footsteps of others can never come first. »
I always knew from the start of the store that I wanted to offer something that didn't exist in Vaison, that is to say board game activities.
I was happy to bring something original to Vaison and in fact the store's logo is inspired by this desire to bring people together through board games.
You will be able to see men holding hands and a man who creates this link between the other two.
You will also be able to see that the general shape of the men forms a “V” for Vaison and a delighted smile for the rapprochement of the characters via board games.
I also wanted to show that the world of board games from the 80s and after, which wanted to be elitist, was no longer necessarily so now...
Board games are now aimed at all types of audiences, from beginners to game enthusiasts, with family or friends while maintaining an “expert” part that appeals to more seasoned players.
I have played games in Vaison, its surroundings and in many other places and I am very happy to always be able to offer you these game times that I particularly like!
I will always be a force for suggestions and sharing my passion for board games in events and in stores, because you are always receptive and motivated so that in Vaison, we Play the Game! ;)
Good day and good game ;)
Enchanted Christmas, let's go!
On 30/11/2024
Hello everyone!
Here we go again for Christmas Enchanted!
We welcome you on Sundays 1, 8, 15 and 22 December from 10am to 12pm and from 2pm to 6pm in addition to our usual hours and on Tuesday 24 December from 8:30am to 12:30pm and from 1:30pm to 5pm.
We offer, as every year, our free Christmas Enchanted workshops for children from 6 years old every Sunday:
- Game workshops at 10am, 11am, 2pm, 3pm, 4pm and 5pm.
- Manual workshops at 10:30am, 11:30am, 2:30pm, 3:30pm, 4:30pm and 5:30pm.
Always two slots per child and per Sunday maximum so that each child can take their turn. :)
Enjoy your favorite fun nuggets always thanks to Joue le Jeu Vaison physical and digital gift vouchers, your Cadhoc and Kadéos vouchers, town hall gift vouchers, etc.
https://www.jouelejeuvaison.com/en/jouelejeuvaisonstoreboardgame/gift-cards/
And all this while always accumulating Jokers thanks to your loyalty to the online store or directly in store!
Starting tomorrow, discover our daily games to wait for Christmas by clicking on the link of each publication of the day from December 1st to 24th!
It's always from 0 to 100 years and more! So get your games on and have fun preparing for Christmas!
See you soon at the store and in events.
Have a good day and have a good game ;)
On 30/11/2024
Hello everyone !
Our Play with thought of the day comes from a Swedish proverb:
“He who follows in the footsteps of others can never come first. »
Good day and good game ;)
On 29/11/2024
Hello everyone !
Today we are going to talk about Michel Strogoff!
In Michel Strogoff, succeed in transmitting the Tsar's mail, from 1 to 4 players of 45 minutes from 12 years old, to prevent the fall of Irkutsk!
Russia, late 19th century. Colonel Ivan Ogareff, a traitor to his homeland, allied himself with the Tartars to invade the empire.
The Tsar asked his bravest couriers to go as quickly as possible to Irkutsk in order to warn his brother, the Grand Duke, of the danger which is about to sweep over him...
The cards are the main element of the game and represent all the different aspects of the novel: the dangers of the journey, the allies you will meet, the experience you will gain, and even the movements of the traitor Ivan Ogareff.
The game plays in quick rounds. Each player takes their entire turn, then the next player takes their entire turn clockwise.
When all the players have taken their turn, it is up to the villain of the story, Ivan Ogareff, to take action; he is represented in the game by the cardboard Traitor figurine which is always placed to the right of the first player.
The process is repeated until one player achieves victory by reaching the 11th space of the journey, Irkutsk, and defeating the traitor; or until Ivan Ogareff successfully invades Russia, defeating all players or entering Moscow with the Tartars.
Each complete round consists of the couriers phase and the traitor phase.
During the couriers phase, the player after asking (or not) for help from an ally, can choose either to advance, to rest or to face dangers.
Once all players have completed the Couriers Phase, Ivan Ogareff is then activated.
During this phase, Ogareff advances, the Tartars move, and other effects occur, such as the arrival or departure of allies who help the players, or the activation of abilities.
During the game, certain characters will move in and out of the story setting, potentially helping players with their special abilities.
At the start of his turn, a player can, if he wishes, discard an Action card from his hand (or two cards for Captain Strogoff) and activate the ability of an ally.
Only an Action card showing the portrait of one of the allies present on the board can be discarded to activate this character's ability.
If Ivan Ogareff reaches the end of his journey, place his pawn on the Irkutsk space.
From this moment on, when a Traitor Phase begins, no Action cards are drawn. Instead, roll the action die and the players activate their abilities based on the result of the die, then the Tartars advance towards Moscow the number of squares indicated by the action die.
If they enter the capital, their invasion of Russia succeeds and the players lose the game.
During his turn, if a player advances and enters square 11 of the course, Irkutsk, he does not draw a Road card, but instead begins the final duel with Ogareff which will end in victory or death!
After having eliminated all his Road cards, and if he has not lost all his energy, the player must now face Ivan Ogareff.
One by one, he must draw and then overcome as many Irkutsk Road cards as indicated by the zone in which the Ivan Ogareff pawn is located (from 3 to 5 cards).
For each card drawn, an Action card must be played from the player's hand with a corresponding icon, or lose 1 energy point. Then we move on to the next card if the player's Energy token has not reached zero.
If a player reaches zero energy, regardless of the situation, they die and are eliminated from the game.
The Irkutsk cards that were part of the confrontation are discarded (the other players can memorize the cards; knowing that they will not have to face them can help them).
The rest of the players continue to play normally. If the Irkutsk draw pile becomes exhausted, reshuffle the discarded cards.
If, after facing all the required Irkutsk cards, you have at least one energy point left, you have successfully defeated the traitor!
Good day and good game ;)
On 28/11/2024
Hello everyone !
My 1st is not you, it’s m.
My 2nd is the mollusk’s protection.
My 3rd is stroll without l.
My 4th is the 1st syllable of goffer.
My whole thing is a strategy game inspired by Monsieur Victor Hugo, am I?
Good day and good game ;)
Ca déboite, 1 minute flat 99 Ocean's mistigri
On 28/11/2024
On 27/11/2024
Hello everyone !
The Highlands, Scotland
The Highlands are a mountainous region to the north and west of the Highland Boundary Fault which runs through Scotland from Arran to Stonehaven.
This very sparsely populated and infertile region is covered with hills and mountains, several peaks of which exceed 1,000 meters in altitude, the Grampians Mountains to the south and the mountains of the Northwest Highlands to the north.
Thus, the highest peak in Scotland and the British Isles, Ben Nevis, rises to 1,345 meters above sea level in the Grampian Mountains.
These two massifs are separated by the geological fault of Glen Mor in which the Caledonian Canal stretches which connects the North Sea to the Scottish Sea and, beyond, to the Atlantic Ocean.
This canal passes through three large lakes: Loch Ness (famous for its so-called monster), Loch Lochy and Loch Oich.
The fictional Hogwarts School is located in the Highlands in the Harry Potter saga.
Good day and good game ;)
Photo by Kareni
On 26/11/2024
Hello everyone!
Let’s go for today’s Kezako!
One game, 3 clues, it’s up to you to find!
You have an idea ?
Leave a comment here or on the Youtube video!
Response Thursday in Ca déboite!
Game on !
Good day and good game ;)
On 26/11/2024
Hello everyone !
Today Mr and Mrs Strogoff have a son, what do they call him?
Last week Mr and Mrs Vana had a daughter named Gloria, Vanagloria.
Good day and good game ;)
On 25/11/2024
Hello everyone ! I hope you had a good weekend !
Today, we are going to play with the word “treasure”.
I'm going to sing "Treasure, that is what you are
Honey, you're my golden star" and you?
Good day and good game ;)
On 24/11/2024
Hello everyone !
Welcome to a new opus of “JJV Offs”!
“Humans live by finding refuge in each other’s hearts.”
My daily joy at the store is sharing unique moments and discussions with you around board games.
With each game or discussion, I draw inspiration from your expectations and desires to try to offer you activities or game choices that suit you.
All these unique moments remain engraved in me and enrich my experience inside and outside the store day after day.
You help grow the store and me with every experience we share together. So, thank you to everyone who contributes to sharing the playful passion with me. ;)
From those who encouraged me from the start of the store creation project, to those who joined me along the way and to all those who will join me along the way, you all leave one less positive footprint.
I love offering you original and unique play moments and you reciprocate this with your kindness and compliments which I greatly appreciate.
So what if we continued to enjoy the fun world of board games together for a long time to come?
I'm here as long as you're here to share the playful world with you ;)
Good day and good game ;)
On 23/11/2024
Hello everyone !
Our Play with thought of the day comes from an Irish proverb:
“Humans live by finding refuge in each other’s hearts. »
Good day and good game ;)
On 22/11/2024
Hello everyone !
Today we are going to talk about Vanagloria!
In Vanagloria, collect all the energy points from the source, with 2 players and more than 30 to 40 minutes from 14 years old, to become the master of Vanagloria!
There was a time when Vanagloria was an enchanted world where entities lived in peace and harmony. Unfortunately, those days are over.
Now Vanagloria is bewitched and corrupted by dark sorcerers seeking to conquer the world at the expense of life itself.
For years, these masters of black magic have fought to capture the source of energy.
The first to possess it will crush their enemies with the back of their hand.
The cards represent the game's shadow wizards and the values 0.50 and 100, the three levels of wizard energy concentration.
We will increase by 50 with each concentration of energy and we will lose 50 with each attack from our opponent.
The five different types of action cards allow you to:
- duplicate your wizard to introduce another wizard into the battle,
- to concentrate energy by 50 and up to 100 each time,
- to summon a magic sword which will allow you to attack your opponent,
- attack cards which allow you to attack your opponent after summoning a magic sword,
- to protect yourself with a shield.
Magic sword cards allow wizards who are equipped with them to attack an enemy wizard, inflicting 50 energy concentration damage if they did not have a shield to protect their attacked wizard.
We randomly mix 5 point cards per player to create the “general objectives” deck, then place them in the center of the playing area.
We place in front of each player a “personal objectives” deck which will contain 5 random cards from the remaining point cards.
We designate the first player at the start of the game and then play in a clockwise direction. At the end of each turn, the player to the left of the first player becomes the first player.
Each player starts the game with a wizard card at level 0 (turn the card so that the 0 is at the top).
At the start of each turn, the card from the “General Objectives” deck is revealed. If this is exhausted, the first card of each “personal objectives” deck is revealed.
Then all players must add two action cards face down to all their wizards at the same time.
Once all the cards have been added, each player will take turns revealing an action card linked to a wizard of their choice and carrying out its effect before letting the next player play.
As soon as a player has shown his last action card, the round ends when the other players have also revealed the same number of cards as the first player. Which means that if a player only has one wizard in play, the other players will only be able to use two action cards even if they still had 2 or 3 wizards.
At the end of the round, the player who has the most wizards at level 100 takes the card from the “general objectives” deck which was revealed at the start of the round. In the event of a tie, or if no player has a level 100 wizard, the card from the “personal objectives” deck is discarded.
After that, all level 100 wizards go back to 0 and all players take back their used action cards and a new round begins.
When all objective decks are exhausted, the game is over. The player who obtained the most points with the sum of the point cards from each round wins. In the event of a tie between two or more players, additional rounds will be played between them by shuffling all the objective cards. The first person to obtain an objective card wins the game.Good day and good game ;)
On 21/11/2024
Hello everyone !
My 1st is the 1st syllable of vanity.
My 2nd is the slang version of no.
My 3rd is to give light.
My 4th is riad without the d.
My whole thing is a pre-assembled deck-building strategy game, am I?
Good day and good game ;)
Ca déboite, 1 minute flat 98 Huby Woky
On 21/11/2024
On 20/11/2024
Hello everyone !
Innsbruck, Austria
Innsbruck is an Austrian city located in the west of the country, in a valley in the heart of the Alps.
It is the second largest city in Europe in this situation, after its Alpine twin Grenoble.
It is the capital of the State of Tyrol, and is crossed by the Inn river.
Its name comes from the name of the river Inn and the word Brücke (“bridge” in German) and means “Inn bridge”.
It is the fifth largest city in Austria in terms of population, after Vienna, Graz, Linz and Salzburg.
The city had around 121,000 inhabitants in 2012, 131,000 in 2021, 190,000 with the agglomeration.
In 1964, the city received the Europe Prize.
It hosted the Winter Olympics twice in 1964 and 1976 as well as the Winter Youth Olympics in 2012.
Good day and good game ;)
Picture by Pierre Bona