Once upon a time, 3000 years ago in Egypt, we were already playing board games.
With the game of 20 squares, you had to advance your pawn by trying to block your opponent on a board containing 20 squares.
It was subsequently made more difficult by the Persian Chalran in the 5th century.
The hierarchy of the pieces then allows more advanced tactics and game bases.
As early as 600 AD, the first chess players appear in the texts thanks to their Indian ancestor the chaturanga.
The Egyptians are part of the people who like to play board games.
You may recognize a game that everyone knows ... Mehen is the ancestor of the game of goose.
The progression is also done with pawns (lions, lionesses and 36 marbles) on a board.
Then appears the ancestor of backgammon, the seneth.
A tactical game where you have to advance your pawns on the board and reach the thirtieth square without getting your pawns caught or falling into traps.
In Sushi Express, from 3 to 6 players, become the best sushi delivery man for around 30 minutes.
Deliverers in a Japanese restaurant, players must accumulate the maximum number of Customer cards before the end of the game.
The game path is made up of 12 tiles (10 House tiles, 1 Sushi Express tile and 1 Park tile), laid out in a circle around a mini telephone-shaped board. Each time a player makes a complete turn (thus passing in front of the Sushi Express tile) he collects a Customer card from among those offered face up. In addition, a player who manages to stop in the park collects a face down Action card.
Two players cannot be on the same tile: the occupied tiles are therefore skipped "for free" when moving (they do not count when calculating the distance).
At each game turn, the players bet on the result of a roll of a pair of dice (thus from 2 to 12) by placing a marker on the central board.
Whoever has chosen the highest number rolls the dice first: he has two attempts to obtain an amount greater than or equal to his bet.
If he fails, he does not move his delivery man, but wins an Action card, and it is up to the next player to roll the dice to try to reach his bet, and so on...
As soon as the player obtains on the dice the sum he had announced or more (for example 8), he advances his deliverer by the number of squares fixed (8 tiles, even if he rolled 10 on the dice), without counting the occupied squares.
If he passes in front of the Sushi Express tile, he chooses a Customer card among those revealed (there are as many revealed cards as there are players).
The players who follow (who had therefore bet less than 8) then advance their delivery men automatically (without having to roll the dice) and also recover a Customer card if they pass in front of the Sushi Express.
Customer cards are available in different colors.
The first card of each color that you collect is worth 3 points, the following cards 1 point (for example, the 1st yellow: 3 pts, the 1st green: 3 pts, the 2nd green: 1 pt only). It is therefore necessary to try to diversify the colors.
There are also Tips cards: the player with the least Tips at the end of the game takes negative points.
Finally, the Action cards allow you to bypass certain rules: place the same bet as another player, swap your bet with that of another player, advance your delivery person one more tile, get a tip bonus, etc…
Let's go to Japan with Tajuto, a game for 2 to 4 players lasting about 45 to 60 minutes.
In 532, Buddhism arrived in Japan, and took its place alongside Shintoism, which was the official religion.
Prince Shotoku, seduced by this new religion, commissioned Buddhist monks to build a village with a huge garden, in which 8 pagodas (tajuto) would be erected.
He announced that once the fourth tajuto is completed, it will make this city an important pilgrimage destination for all Buddhists around the world.
The Buddhist monk who has attained the highest level of Spirituality, through deep meditation and other mental qualities, at that exact moment will be rewarded, and the Prince will appoint him "Grand Guardian of the Sacred Garden of the Eight Pagodas", and this monk will become the overseer of the pilgrimage.
In Tajuto, players take on the role of Buddhist monks, trying to achieve the highest spirituality.
On their turn, they can activate their action tiles to draw (and build) pagoda tiles from the bag, make offerings to gain meditation points, and acquire tiles that will help them progress faster or gain spirituality points.
Activating more than one action tile or acquiring tiles costs meditation points.
The game ends once the fourth pagoda is completed. The player with the most spirituality points wins.
The main feature of the game is to draw the pagoda tiles from the bag.
The pagoda tiles have a decreasing size per level.
Players are encouraged to search blindly to try to recognize the floor by its size, but they probably won't be able to detect color that way, so drawing the size of the floor they want depends on their tactile recognition, but they must weigh their chances of drawing the flush they want.
Wangdo lets you explore Northeast Asia for 2-4 players and a game time of 30 minutes.
Long ago, before the age of man, there were four clans of bears that helped the king rule over Northeast Asia.
The time has come for the king to decide who will be the heir to the throne.
Clans send their princes out into the world to gain all the qualifications to be the next king.
They travel from town to town and build statues of sacred bears; in return they inherit knowledge of religion, education, military and trade.
The new journey is about to begin.
Who will succeed to the throne?
Summary of the game
1. Place the bear stelae to acquire a knowledge token.
2. Pay the equivalent in number and color at the temples.
3. If a player is done collecting tokens, the game ends.
During a turn, we take either 2 bear steles of any visible color available on the temples.
You can also choose to draw three at random or grab a token from the board.
To recover it, another bear stele of the player will have to replace it by being placed on an adjacent stele and which is not the color of the stele that you want to place.
You will then have to pay the number of steles of the same color as the adjacent steles.
The last stele placed on a temple line leads to the discard of all the steles in the bag and makes the person who places it win a stele of the temple they want.
The token is then placed on the player's personal board. We have completed a column as soon as we have two tokens when playing 4 and 3 when playing 2.
You can then perform the special actions offered by the bonus card.
The game ends when a player has collected 2 of the 4 different tokens.
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