2 words game Pendulum

2 words game Pendulum

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In 2 words game

Hello everyone!

Today we're going to talk about Pendulum!

It's up to you to race against time, for 1 to 5 players, ages 12 and up, for 60 to 120 minutes, to build wisely!

In Pendulum, each player is a powerful noble who wants to become the new king and great ruler of Dunya. Each noble in the game has unique objectives. Players manage their workers, execute schemes, and develop the provinces within their domain in real time to earn resources and votes. We'll try to climb the power, prestige, popularity, and legendary achievement ladders.

Pendulum is a real-time, turn-free game for managing our resources to beat other players. The various actions are carried out in real time, and players must plan and calculate deadlines to best complete their constructions. Going as quickly as possible isn't always the most optimal solution.

The winner will be the player who manages and organizes their time wisely, not the player who plays the fastest. There are no turns per se in Pendulum except for the council phase. Each player chooses and resolves their actions independently. The board must therefore be accessible to all players at all times.

As soon as all players are ready to begin the game, each player places a shared worker on an action space at the bottom. Then the hourglass or timer is started. Four rounds are then played simultaneously, all in real time. After each round, a council is held. After the council phase of the fourth round, the game ends, and the winner is the player with the most points.

The total number of victory points a player possesses at any one time is limited. If you gain more resources than the 10 cubes you have, you earn points that allow you to reach the end of the line. Any additional points will be lost. Only votes do not follow this pattern, meaning a player is not limited in their number of votes.

Each of the three actions has a cost. The actions of the workers in green and purple require gold, conquering provinces in the black zones requires military personnel, and harvesting strategies require culture.

The game ends after the fourth round's council. If a player has successfully advanced all their cursors onto the parchment section at the end of the course, they are the winner and undisputed ruler. If multiple players meet these conditions, the player with the most victory points on the parchment wins. If no player has managed to reach all of their cursors in the victory point area of ​​the scroll, then the winner is the one who has earned their legendary achievement points. If no player meets these conditions, the player whose square is closest to the scroll area wins. Then, if the conditions are still not met, the next areas continue. If no player meets the victory conditions, the kingdom enters an era of civil war.

Good day and good game ;)

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